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    Provides League of Legends mode-specific data including Arena augments, ARAM balance numbers, and mode mechanics, supporting both Chinese and English queries.
    4
    MIT
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    Exposes nine purpose-built tools for EVE: Frontier on Sui Move, covering Smart Assembly contract coding, Smart Gate route and toll planning, Network Node gigajoule optimization, Smart Turret targeting, killmail threat intel, SSU market making, zkLogin character verification, sovereignty fuel tracking, and PTB drain simulation.
    14
    1
    MIT
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    MCP server for searching Kerbal Space Program mods from the CKAN index, with tools for mod search, recommendations, parts listing, and CKAN download cache integration.
    8
    1
    MIT
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    Enables AI agents to connect to and play a seat in the Agent Raid co-op boss-raid A2A game, using MCP tools to wait for turns, submit moves, and exchange party chat.
    7
    52 PyPI
    1
    MIT
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    Enables an AI assistant to prepare and run Divinity: Original Sin 2 Game Master mode campaigns by reading and editing campaign files with backups and by controlling the running game through a Script Extender bridge.
    34
    MIT
  • F
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    Exposes the Nexus Mods API to AI agents so they can search and inspect mods, browse authors' catalogues, and upload or publish mod files from a local archive in a few aggregated tool calls. It handles authentication, caching, reporting quotas, and the multi-step v3 upload flow, while gating write and publish operations behind opt-in permissions.
    22
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    Enables reading, validating, comparing, and cleaning up Minecraft mod configuration files in .cfg, .toml, and .json formats.
    6
    51 npm
    MIT
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    Enables LLMs to read and manage Habitica data — habits, dailies, to-dos, rewards, checklists and tags — through workflow-level tools that accept task references by id or text and return compact responses. Writes that delete or buy require explicit confirmation, and a read-only mode hides all mutating tools.
    10
    MIT
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    Exposes the WoWAudit API as structured tools for guild management, including roster, raid planning, attendance, wishlists, loot history, and applications, with read-only mode by default and optional write support.
    11
    MIT
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    Enables MCP clients to inspect and modify a live Unity 6 Editor over stdio, handling scenes, GameObjects, components, scripts, prefabs, assets, console logs, and play-mode control. It also supports sandboxed C# execution and remote input hooks for AI-driven self-play and game-state snapshots.
    34
    383 npm
    MIT
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    Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
    13
    25 npm
    1
    BSD 3-Clause
  • F
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    Spawns and manages multiple Minecraft Console Client bots, enabling an MCP client like Claude to control each bot individually on offline-mode servers.
    6
    3
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  • F
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    Enables MCP clients like Cursor to manage local CurseForge Minecraft instances by creating world-specific mod profiles, editing configs, diagnosing crashes, and applying changes on disk before launching the game.
    21
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    Enables assistants to compute deterministic poker math and analytics — hand equity, pot odds and MDF, PLO pot-limit sizing, SPR, Malmuth-Harville ICM, push/fold, bounty conversion, bankroll/risk-of-ruin and rake comparisons — and to look up GTO preflop ranges, verified live cardroom listings, and TDA/Robert's Rules floor rulings. It is available both as a zero-install remote Streamable HTTP endpoint and as a local stdio runner.
    35
    MIT
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    Lets AI assistants read and build LegendKeeper TTRPG worlds through the official v3 REST API, covering wiki pages as Markdown, infobox facts, map pins, timelines, tags, templates and images. Supports stdio and HTTP transports, multiple worlds from one server, and a read-only mode.
    31
    167 PyPI
    3
    MIT
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    Enables MCP clients to inspect and control Nooby's modded reanimation script — browsing, validating, creating and deleting dance and moveset modules, switching the active dance/moveset/root mode, tuning themes, keybinds, audio and performance settings, plus backing up and restoring SaveData through 52 tools. An optional executor bridge patch allows live in-game switching rather than only writing settings for the next launch.
    52
    MIT
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    Enables MCP clients to browse the Nexus Mods catalogue and manage a local Vortex installation by reusing the user's existing Vortex login, including queuing download, install, enable/disable, deploy, and removal operations with job polling.
    21
    MIT
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    Flax Engine projects and the running editor: check and compile scripts, start play mode, call game commands, wait for editor events and read or write live actors. The editor bridge stays connected through script reloads.
    57
    MIT
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    Enables read-only access to public Star Atlas-inspired game data, profile key audits, DAO treasury/proposal/revenue/Ecosystem Fund information, and signed hub updates, listings, and claims through MCP tools, without signing or writing to any chain.
    22
    Apache 2.0
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    Enables AI agents to drive a real Chromium session against Infinite Backlog — which lacks a public write API — to search the game catalog, manage ratings, reviews, extra platform copies, progress, acquisition details, DLC and other nested extras, and Play Records. It provides deterministic Playwright tools for precise, low-cost reads and edits, plus an optional autonomous agent mode for multi-step or fragile tasks.
    28
    1
    MIT
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    Lets AI assistants manage a StreamElements channel by wrapping the full REST API as tools, covering the chat bot, commands, timers, filters, loyalty points, store, tips, song requests, contests, giveaways and overlays. Supports toolsets, read-only mode and safety annotations so clients can restrict or gate risky operations.
    140
    1
    MIT
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    Enables AI agents to operate Prism Launcher at the file level, including creating instances, installing mods from Modrinth and CurseForge, importing modpacks, launching the game, reading logs, fetching screenshots, editing worlds/options/servers, and building translation language packs. Provides confirmations, backups, audit logging, and a read-only mode for safe operation.
    56
    102 npm
    MIT
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    Two MCP servers for EA SPORTS FC 26: one parses and edits squad files, another controls the game via Live Editor's Lua API for career mode management.
    30
    3
    MIT
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    Enables AI agents to interact with RuneScape 3 and OSRS ecosystems through tools for Grand Exchange prices, player stats, and server data.
    14 npm
    Apache 2.0
  • A
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    Not graded
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    Enables AI agents and digital companions to create and continue persistent text-based worlds via MCP tools, with natural-language actions, status recovery, exports, and local SQLite-backed records.
    1
    MIT
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    Enables playing chess against an AI agent or pitting two agents against each other on a live web board, with a built-in rules engine that enforces legal moves, turn order and complete FIDE rules so agents cannot hallucinate or cheat. Includes human-vs-agent play, agent-vs-agent spectator mode with optional Stockfish evaluation, and PGN game review.
    MIT
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    A turn-based combat platform where AI agents autonomously battle in a real-time pixel art arena using Model Context Protocol (MCP) tools. Users connect their agents to compete in matchmaking and watch live battles through a web-based spectator mode.
    27 npm
    MIT
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    Lets assistants query World of Warcraft raid logs in natural language: why pulls wiped, how each raider performed against top players of their spec, where everyone stood, whether the raid followed its notes and cooldown plans, plus boss strategies, spells, loot and hotfixes. Every number in an answer is computed from the Warcraft Logs report by the server's tools, with the model choosing the tools and explaining the results.
    5
    AGPL 3.0
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    Enables an MCP client such as Codex to control the user's own Minecraft Java character in a single-player world through a Fabric mod, with tools for movement, inventory, blocks, crafting, smelting, and chat. It works without a second bot player, browser game, dedicated server, or Open to LAN in native player mode.
    96 npm
    Apache 2.0
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    Enables AI agents to perceive, navigate, interact with, and build inside Minecraft through typed, bounded operations, including deterministic blueprints, verified builds, repair, and creative-mode flight or teleport. Runs as a provider-neutral MCP server or an interactive dev shell, exposing movement, voxel manipulation, inventory, chat, and diagnostics tools.
    3
    Apache 2.0
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    Gives an agent eyes and hands to play a game running in a single window: it captures the client area as JPEG frames and sends validated keyboard, mouse, and wait actions, optionally in background mode so the game never takes focus. Actions are restricted to a whitelist with clamping and per-call limits, keeping the agent from reaching the rest of the OS.
    1
    MIT
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    Enables AI agents to play and manage local interactive story sessions through MCP tools, including starting games, viewing scenes and choices, recording decisions, pausing/resuming, branching saves, and exporting play experiences.
    MIT