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    Enables AI agents to create, render, and validate 3D scenes, 2D art, and games in HTML canvas using Three.js, WebGL, or Canvas 2D, with multi-angle screenshots, structured validation reports, and interactive playtesting.
    5
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    Enables Large Language Models to play chess agentically with real-time HTML board visualization and a hybrid AI engine featuring ten difficulty levels. It supports interactive games between users and agents, including a web dashboard to monitor active matches.
    4
    91 PyPI
    MIT
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    Enables Magic: The Gathering players to analyze deck lists using real Scryfall oracle text, detecting synergies and conflicts. Generates three viewable documents: an interactive synergy map, a detailed guide, and a printable cheat sheet.
    9
    MIT
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    Enables AI agents to play, test and QA Twine / interactive-fiction HTML games by reading passages as Markdown, clicking numbered choices, inspecting story variables, screenshotting, and saving or restoring state to explore branches. It provides a small, token-friendly semantic tool surface with format detection for SugarCube, Harlowe, Snowman and Chapbook games, plus live viewing, console error capture and journal tracking for clean playtesting.
    22
    34 npm
    MIT
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    Combines screen vision, RuneLite HTTP API, click coordinates, OSRS Wiki lookups, and Grand Exchange prices to give AI agents eyes and knowledge for playing Old School RuneScape. Enables game state analysis, skill tracking, item/NPC lookup, and interactive automation.
    31
    54 npm
    1
    MIT
  • F
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    Enables LLMs to play interactive choose-your-own-adventure stories through MCP tools for starting adventures, making choices, managing inventory, examining scenes, requesting hints, and checking player status.
    9
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    Enables AI agents to solve Rubik's Cube puzzles through systematic manipulation with standard cube notation moves. Features real-time 3D visualization and interactive controls for tracking solving progress.
    4
    23 npm
    MIT
  • A
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    B
    maintenance
    Enables interactive sprite operations, inspection, palettes, text, style presets, dream-animation automation, QA gates, and export backends such as PNG sheets, WASM-4, TIC-80, and VoidSprite file interop, with all paths project-root bounded.
    Apache 2.0
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    Enables users to play interactive chess against the model inside ChatGPT, with the user taking white and the model black on a rendered board. Provides tools to start and end games, validate and apply both user and model moves, and retrieve the authoritative FEN, PGN, legal moves, and game history.
    MIT
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    Enables Claude to design and build interactive 3D games within the Portals virtual platform through direct API integration. It facilitates automated asset placement, interaction logic configuration, and quest management using natural language commands.
    4
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    Enables AI narrators to maintain persistent world state for interactive fiction and tabletop play by managing entities, relationships, dice rolls, threads, clocks, and continuity checks.
    MIT
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    Enables comprehensive chess analysis through Stockfish engine integration, positional evaluation, puzzle training, game review, and access to extensive chess databases. Provides visual board rendering, interactive game viewers, and tactical puzzle training with 3+ million problems from Lichess.
    34
    AGPL 3.0
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    Play interactive chess games through conversation with move validation, Stockfish engine analysis, tactical puzzles, and a visual chess board widget in ChatGPT.
    38 npm
    3
    ISC
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    Enables two people to play turn-based tic-tac-toe together inside their AI chat clients, with a shared interactive board, lobby, invitations, and rematches.
    MIT
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    Enables AI agents to perceive, navigate, interact with, and build inside Minecraft through typed, bounded operations, including deterministic blueprints, verified builds, repair, and creative-mode flight or teleport. Runs as a provider-neutral MCP server or an interactive dev shell, exposing movement, voxel manipulation, inventory, chat, and diagnostics tools.
    3
    Apache 2.0
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    Enables AI agents to play and manage local interactive story sessions through MCP tools, including starting games, viewing scenes and choices, recording decisions, pausing/resuming, branching saves, and exporting play experiences.
    MIT
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    Simulates a Pokemon battle system by providing tools for managing Pokemon, executing turn-based combat, and analyzing type effectiveness. It enables AI models to facilitate interactive battles, generate random creatures, and implement complex battle strategies.
    6 npm
    ISC
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    Not graded
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    C
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    Enables ChatGPT and Claude users to play a turn-based game through an interactive board widget, with the server enforcing rules, validating moves, and tracking game state.
    MIT
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    B
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    Enables MCP clients to research game mods by searching documentation and definitions, inspecting dependencies and playsets, validating saved files with structural and Tiger checks, and preparing or editing mod content with preview and write controls. It also supports starting or previewing the game through a local stdio connection.
    7 npm
    GPL 3.0
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    Enables AI assistants to play interactive fiction games (Glulx and Z-machine) through the Model Context Protocol, with automatic save/restore and optional journaling mode.
    MIT
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    Chess.com player, game, and daily-puzzle tools where each tool ships its own interactive React view — board replays and a playable puzzle widget, not just text. Built with Skybridge for ChatGPT & Claude.
    38 npm
    2
    ISC
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    Connects AI assistants to a children's education platform so teachers, parents and content authors can create courses, lessons and interactive exercises, manage lesson calendars, review and grade homework, and track student progress through natural conversation. It also supports building educational games, media libraries, and age-targeted recommendation strategies.
    MIT
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    Enables users to play a fully interactive Snake game directly inside MCP-compatible chat clients by launching a self-contained browser-based game with smooth client-side controls and no per-frame network calls.
    ISC
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    Enables AI agents to run and manage a worldview-agnostic interactive fiction engine, including world initialization, deterministic action resolution, SillyTavern card and lorebook imports, narration context, state tracking, and recaps.
    1
    MIT
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    Enables users to play virtual-chip poker games like Texas Hold'em and Zha Jin Hua against bot opponents within Codex, with interactive UI or text commands.
    MIT
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    Provides an interactive chess game experience through MCP tools with a web-based chessboard interface. Enables users to play chess games, make moves using standard algebraic notation, and manage persistent game state across sessions.
    38 npm
    5
    Apache 2.0
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    Enables AI agents to run an AI-driven text interactive fiction engine by initializing a worldview from a setting, resolving player actions through academic combat, trade, social and karma models, pulling narration context, advancing turns, and tracking emergent events across million-turn campaigns with tiered memory and summaries. Also imports SillyTavern character cards and world-info lorebooks, travel and codex tracking, snapshots, and serves a read-only live status panel.
    MIT
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    Enables running interactive quizzes through natural language, with tools to register users, fetch questions, validate answers, generate leaderboards, and review answers. It works locally with Claude Desktop over stdio or remotely with claude.ai over HTTP, optionally backed by MySQL.
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