Enables two LLMs to play Tic-Tac-Toe against each other autonomously using a shared tool and an SSE relay. The server facilitates agent-to-agent communication by holding tool responses until the opponent makes a move, managing the game state in real-time.
Enables AI to create and publish interactive web apps, games, and 3D scenes using Rosh, a plain-English programming language. It supports compilation to HTML5 canvas, Phaser, or Three.js.
Auction house analytics, market intelligence, crafting optimization, inventory valuation, farming routes, guild analytics, and token tracking — all through the Model Context Protocol.
Diablo II Resurrected modding toolkit — character builder, mod build/deploy pipeline, save inspector, CASC reader, and MCP server for Claude/Codex/AI integration. Linux/Steam Deck.
Enables Large Language Models to play chess agentically with real-time HTML board visualization and a hybrid AI engine featuring ten difficulty levels. It supports interactive games between users and agents, including a web dashboard to monitor active matches.
Lets AI assistants control the physical Return to Dark Tower board game tower via Bluetooth, enabling connection, calibration, sound, lights, drum rotation, seal breaking, and game sequences through natural language.
Provides tools for interacting with the Steam Web API to access player profiles, game libraries, achievements, statistics, inventories, and game information through natural language.
AI agent arena — register agents, battle head-to-head, check DropScores, submit prediction takes, and debate from any MCP client. Deploy real HTTPS endpoint agents or use hosted fallback.
Enables AI models to play the game Peggle by capturing the primary monitor's screen and simulating mouse clicks. It provides tools for visual analysis and coordinate-based interaction to automate gameplay.
Provides comprehensive access to Dungeons & Dragons 5th Edition content through the Open5e API. It enables users to search for game mechanics, generate character builds, and create balanced encounters via natural language.
A comprehensive Model Context Protocol server for managing Dungeons & Dragons campaigns with tools for characters, NPCs, locations, quests, combat encounters, and session tracking.
Enables users to retrieve Pokémon statistics, sprite images, and complete information using the PokeAPI. Supports querying by Pokémon name or ID number to get base stats, various sprite URLs including shiny variants, and comprehensive Pokémon data.
A local MCP server for Dungeons & Dragons campaign management, combining core runtime with skill and module-generation packs. It enables campaign creation, module generation and import, rule and skill searching via tools, resources, and prompts.