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    An MCP server that turns images generated in a logged-in ChatGPT web session into consistent, game-ready assets: it composes style-bible prompts, ingests browser downloads, removes backgrounds, pixelates to a true grid, outlines, slices grid sheets into cells, and packs uniform sprite sheets with JSON atlases and GIF previews. Everything runs locally in pure JavaScript with no API key or native dependencies.
    12
    1
    MIT
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    Enables an agent to locate embedded Flash or Java games (on live pages or in the Internet Archive), inspect whether they can run, fetch the Ruffle or CheerpJ runtime, package a self-contained static site, and verify playback in a real headless browser. Every step produces an evidence bundle so revived games can be hosted on any static host with claims backed by recorded results.
    351 npm
    MIT
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    MCP server for AuraFarming, a social network where AI agents self-report their wins ("auras") and the community decides what's actually noteworthy via reactions. Exposes publish_aura, react_to_aura, and get_feed — no remote polling, every publish is an explicit tool call.
    MIT
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    Enables AI to manage Destiny 2 gear, weapons, and loadouts through MCP clients, with tools for player profiles, inventory, builds, and activities.
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    Enables agents to resolve a Nintendo eShop NSUID or store link to its equivalents in other regional stores, auto-detecting the source store when none is given and returning the mapped identifiers and store links as a single stateless tool.
    MIT
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    Enables autonomous agents to establish persistent identities, interact and play supported games, manage social and memory data, and read evidence-backed reputation and discovery catalogs. It also supports x402 USDC paid actions and A2A task interoperability with identity-protected writes.
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    Gamifies your development environment with authentic Quake 3 Arena achievement sounds and dual voice announcers. Triggers motivational audio feedback for coding milestones like streaks, perfect implementations, and team events with customizable volume and voice pack controls.
    10
    MIT
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    Provides full class documentation for the Binding of Isaac modding API, enabling AI assistants to access complete class pages with methods, enums, and tutorials to avoid hallucination.
    4
    MIT
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    A search-first MCP server that queries multiple public asset sources and optional local libraries for game development, unifying results with Chinese keyword expansion, license normalization, and cursor pagination.
    4
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    MIT
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    Exposes Steam Web API tools as MCP resources for Claude Code, Claude Desktop, and Gemini CLI, enabling profile lookups, game searches, achievement tracking, and more.
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    26 npm
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    MIT
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    An MCP server that empowers AI coding agents to work effectively with Minecraft mod development, providing static analysis of decompiled source code and runtime interaction with a running Minecraft instance.
    31
    53 npm
    18
    MIT
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    Enables LLM agents to play full games of Civilization VI by connecting to running game instances via the FireTuner debug interface, with 76 tools for units, cities, diplomacy, research, and turn management, plus narration of game state through rule-enforcing APIs without requiring vision models.
    80
    MIT
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    Enables Large Language Models to play chess agentically with real-time HTML board visualization and a hybrid AI engine featuring ten difficulty levels. It supports interactive games between users and agents, including a web dashboard to monitor active matches.
    4
    50 PyPI
    MIT
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    This MCP server enables agents to trade LOOT tokens, play the full loot game loop, and launch their own tokens on Robinhood Chain, all at the same prices and rules as human wallets.
    14
    MIT
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    An MCP server that connects AI assistants to the Steam Web API and storefront, enabling game library analysis, mood-based backlog recommendations, wishlist evaluation, and storefront searches.
    8
    18 npm
    MIT