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"Context Memory Systems and Technologies" matching MCP servers:

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    Enables exploring Steam store reviews and community discussion threads with server-side filtering, temporal analysis, and metadata context for understanding player sentiment and feedback beyond store page noise.
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    BSD 3-Clause
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    MCP server for the mGBA Game Boy Advance emulator. Read and write GBA memory, inject button presses, take screenshots, save/load state, and step the emulator through a Lua bridge.
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    MIT
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    MCP server for RetroArch via its Network Control Interface. Drive any libretro core — read/write memory, save/load state, screenshot, pause/frame-advance/reset — across NES, SNES, Genesis, N64, GBA, PS1 and more.
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    MIT
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    An MCP server for Dolphin (GameCube + Wii) — drives memory r/w, controller input (GameCube + Wii Remote), pause/resume/reset, savestates, and frame advance from MCP-compatible clients (Claude Desktop, Claude Code, etc.).
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    MIT
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    MCP server for BizHawk, the multi-system emulator. Drive NES, SNES, GB/GBC/GBA, Genesis, N64, PSX, Saturn and more through one Lua bridge — memory r/w across named domains, joypad input, frame-advance, screenshot, save/load state.
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    MIT
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    MCP server for PCSX2 and other emulators that speak the PINE protocol. Read and write 8/16/32/64-bit emulator memory and control save states for PlayStation-family emulation.
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    MIT
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
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    MIT
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    An MCP server for controlling RetroArch via its Network Control Interface, enabling memory read/write, save states, screenshots, emulator control, and gamepad input through the Network RetroPad protocol.
    22
    MIT
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    Enables interaction with the Scryfall API, allowing users to search for Magic: The Gathering card details, retrieve card rulings, and access pricing information using the Model Context Protocol.
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    MIT
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    Enables AI to observe and control the DOS game Master of Orion 2 by reading emulator memory and simulating mouse/keyboard input.
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    MIT
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    A Model Context Protocol server that exposes the Scryfall Magic: The Gathering API as tools for LLM clients, enabling card search, images, prices, sets, rulings, symbology, catalogs, and bulk data access.
    18
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    A Model Context Protocol server that gives AI assistants real-time access to the MCSR Ranked competitive Minecraft speedrunning API, enabling plain-language queries about players, matches, stats, and more.
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    MIT
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    Enables AI assistants to read and edit live D&D 5e Foundry VTT worlds and manage Molten-hosted server lifecycle via the Model Context Protocol.
    100
    MIT
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    Enables AI assistants to build Minecraft models, textures, and animations directly inside Blockbench through the Model Context Protocol.
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    MIT
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    Enables MCP clients like Claude to read live state and control aircraft in Microsoft Flight Simulator 2024 via SimConnect, FSUIPC7, and raw memory, offering 23 tools for simvars, events, autopilot, and more.
    23
    MIT