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    Enables AI assistants to discover and invoke read-only EVE Online ESI API endpoints, retrieve public and character data with automatic OAuth, and turn that context into practical adventure plans.
    3
    31 npm
    2
    AGPL 3.0
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    Enables interaction with EVE Online data through the MCP protocol using the ESI API.
    AGPL 3.0
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    Exposes the Porn Game Online directory knowledge surface including scope, FAQ, and official links to MCP clients like Claude Desktop, Cursor, Windsurf, and Continue. Read-only, no API keys required.
    MIT
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    An MCP (Model Context Protocol) server that provides OSINT (Open Source Intelligence) capabilities for EVE Online using multiple APIs including ESI, EveWho, and zKillboard. This server allows AI assistants to gather comprehensive intelligence on EVE Online characters, corporations, and alliances by
    3
    13
    MIT
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    Turn the AI you already use into a game studio. Describe a game and Claude or Cursor builds it as a real 3D browser game: playable immediately, hosted on its own link, shareable with anyone. No engine, no build step, no code knowledge, nothing to export. Your AI ships the whole thing: it pulls free 3D assets, rigs characters, and playtests its own build until the game works. Free to start.
    MIT
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    A Stockfish-powered chess engine exposed as an MCP server using FastMCP. Calculates best moves, validates moves, and provides game status via MCP tools over SSE or stdio.
    5
    GPL 3.0
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    Enables AI agents to control Cheat Engine for memory reading/writing, scanning, debugging, and .NET/Mono game reverse engineering through 43 Chinese-language MCP tools, with thread-safe named-pipe communication.
    MIT
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    Enables AI agents to play Disco Elysium through MCP protocol, with a SQLite ROM containing the game's script and rules, plus a real-time browser observatory.
    3
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    An MCP server that provides 18 tools for dice rolling, luck tests, character management, world state, combat, and save/load, enabling an AI game master to run a solo-play gamebook entirely through deterministic game logic.
    18
    1
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    Enables MCP-compatible AI clients to inspect Godot project and editor state, observe opted-in running scenes, manage processes, and apply permission-scoped guarded edits. It starts read-only and exposes additional capabilities only through explicit command-line flags.
    Apache 2.0
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    An MCP server for EVE Online that provides EVE Server Time (EST) information and downtime calculations. EVE Server Time (EST) is identical to UTC and is the standard time used across all EVE Online servers. This server provides current EST time and calculates time remaining until the next daily ser
    1
    3
    MIT
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    An MCP server that provides Claude with direct access to EVE Online character data, market prices, killboard intelligence, wiki knowledge, and game mechanics. It enables natural language interaction for checking skills, analyzing fittings, setting in-game destinations, and accessing real-time EVE Online information.
    37
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    Connects MCP clients to a local browser-based map editor, enabling session discovery, map state inspection, item and actor queries, actor placement and movement, selection changes, deletion, and undo/redo operations. Supports STDIO, Streamable HTTP, and legacy HTTP+SSE transports through a local WebSocket bridge.
    10
    MIT
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    MCP server that connects Claude Code to Cyber Engine Tweaks (CET) in Cyberpunk 2077, enabling Lua code execution, game state queries, TweakDB manipulation, inventory management, and event observation from the terminal while the game is running.
    3
    MIT
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    Connect to your TTRPG campaign's repository and database. Instead of retrieving prose, its 48 tools (20 read, 28 write) return typed state: 14 entity schemas (NPCs, factions, locations, sessions, lore), relationship and knowledge-graph queries, wiki blocks, and a narrative-state bundle of open threads and canon facts.
    2
    MIT
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    A game world where humans and AI agents play under the same rules. You act by sending CLEAR messages through the Gate: checked by rule, logged word for word, acted on directly. Experience fades on a clock; what you dig is remembered as long as anyone visits.
    Apache 2.0
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    Enables a player to investigate and solve a voice-only murder mystery through an MCP client by searching locations, examining evidence, questioning suspects, reviewing notes, and making a confirmed accusation. The AI assistant never receives the solution before a valid accusation is committed.
    MIT