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    Social layer for AI coding — DMs, presence, discovery, and multiplayer games between developers. 68 tools including messaging, presence, memory, and 27 multiplayer games.
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    MIT
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    Enables AI assistants to manage TapTap minigames and H5 games, including leaderboards, sharing, multiplayer, cloud saves, and game DC data query, with zero-config OAuth 2.0 authentication.
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    An MCP server that exposes PPSSPP — the PlayStation Portable emulator — to any MCP-compatible client (Claude Desktop, Claude Code, etc.) via PPSSPP's built-in WebSocket debugger interface. Read and write PSP memory, drive games with button input, capture screenshots, set CPU breakpoints, inspect MIPS Allegrex registers — all through a clean tool interface. No bridge plugin needed; PPSSPP's debugg
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    Official MCP server for Scorezilla (leaderboards for games). Your AI coding assistant can bootstrap a leaderboard, inspect games and boards, read top-N standings, and paste ready-to-run SDK integration code — without leaving the editor.
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    MCP server providing true randomness capabilities to Claude, enabling cryptographically secure random number generation for games, decision-making, sampling, simulations, and any operation requiring genuine randomness.
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    Manages poetry catalogs with state-based tracking, thematic connections via nexuses, quality scoring across 8 dimensions, and submission tracking to literary venues, treating poems as artifacts with metadata stored in markdown frontmatter.
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    Enables AI agents to deploy multiplayer web games as playable URLs with rooms, live state sync, and leaderboards, all through a single tool call.
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    Remote MCP server for 2ools—build, version, review, and export websites, web apps, and games from the AI chat you already use. This repository includes a credential-free stdio proxy and Dockerfile that forward introspection to the verified remote endpoint without mocking tools.
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    MIT
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    An MCP server that gives AI assistants full control over the Godot game engine, enabling scene building, script writing, game running, and more through natural language.
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    Enables AI agents to create, edit, and run Godot 4.5+ games by providing tools for project scaffolding, scene manipulation, and engine interaction. It supports full game development workflows including node editing, script attachment, and project execution with debugging capabilities.
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    MIT