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"Resources and Information on Unity Game Development" matching MCP servers:

  • F
    license
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    maintenance
    Connects Claude Code to the Unity Editor via MCP, enabling AI-driven control of scenes, assets, components, UI, animations, and more through 91 tools.
    2
  • A
    license
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    quality
    D
    maintenance
    Enables AI assistants like Claude to interact with Unity projects programmatically, supporting project management, asset creation, and build automation.
    1
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    An MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
    4
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Bridge Figma designs to any platform with structured specs for Unity, React, Flutter, SwiftUI, and more, including layout audit, design tokens, and accessibility checks.
    19
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    8
    MIT
  • A
    license
    A
    quality
    C
    maintenance
    Converts Figma designs (frames, components, instances) into inspectable packets and static Unity UGUI YAML prefabs via the Figma REST API, enabling direct design-to-Unity asset generation.
    5
    MIT
  • A
    license
    A
    quality
    D
    maintenance
    An MCP server that gives AI assistants direct control over Godot 4 game development projects. It enables launching the editor, running projects, creating and editing scenes, writing GDScript, and inspecting assets through natural language commands.
    44
    30
    4
    MIT
  • A
    license
    C
    quality
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    maintenance
    Enables AI assistants to interact with and manipulate Godot game engine projects, including creating projects, launching editor, managing scenes and nodes.
    12
    312
    1
    MIT
  • A
    license
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    quality
    A
    maintenance
    28 tools for 3D and AR development — code generation, validation, model search (Sketchfab), and complete API reference. Android (Compose + Filament), iOS (SwiftUI + RealityKit), Web (Kotlin/JS + Filament.js). The only MCP server for 3D mobile development.
    1,282
    Apache 2.0
  • A
    license
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    quality
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    maintenance
    A Model Context Protocol server that exposes a versioned brand package (tokens, rules, recipes, media rights, and audit gates) as resources, tools, and prompts for AI agents. It enables agents to plan and audit on-brand UI, image, motion, and video outputs while remaining read-only and credential-free.
    MIT
  • A
    license
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    quality
    B
    maintenance
    Enables AI assistants to directly control the Cocos Creator game editor via MCP protocol, supporting scene management, node manipulation, component attachment, and asset management.
    31
    1
    MIT
  • A
    license
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    quality
    C
    maintenance
    Model Context Protocol server that bridges design and development, giving AI assistants complete access to Figma for extraction, creation, debugging, and bidirectional token sync.
    19,435
    MIT
  • A
    license
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    quality
    B
    maintenance
    Converts a Lanhu design page into a Unity UGUI prefab YAML snapshot, enabling Unity developers to generate UI prefabs from Lanhu designs.
    MIT
  • A
    license
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    quality
    B
    maintenance
    Unity Editor MCP SDK that exposes Unity Editor capabilities as MCP tools, enabling AI assistants like Claude Code to drive Unity Editor workflows through prefab inspection, asset manipulation, and preview rendering.
    MIT
  • A
    license
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    quality
    D
    maintenance
    A CLI and MCP server to preview, build, and integrate AI-generated UI designs from Google Stitch into your local development workflow and coding agents.
    5,132
    Apache 2.0
  • A
    license
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    quality
    B
    maintenance
    Provides tools and resources for interacting with xTool laser machines, enabling material settings recommendations, design generation, troubleshooting, and machine knowledge through natural language.
    MIT