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    A self-hosted MCP server and gallery for AI-generated mockups, enabling AI tools to send mockups via MCP tool calls for storage and browsing in a clean web gallery.
    Last updated
    2
    MIT
  • A
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    Enables AI assistants like Claude to interact with Unity projects programmatically, supporting project management, asset creation, and build automation.
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    MIT
  • F
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    Connects Claude Code to the Unity Editor via MCP, enabling AI-driven control of scenes, assets, components, UI, animations, and more through 91 tools.
    Last updated
    2
  • A
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    An MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
    Last updated
    4
    MIT
  • A
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    MCP server that gives LLMs deep knowledge of design systems and tokens, enabling intelligent design evolution, token analysis, and designer-to-developer handoffs.
    Last updated
    37
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    MIT
  • A
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    Bridge Figma designs to any platform with structured specs for Unity, React, Flutter, SwiftUI, and more, including layout audit, design tokens, and accessibility checks.
    Last updated
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    MIT
  • A
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    Enables AI assistants to interact with and manipulate Godot game engine projects, including creating projects, launching editor, managing scenes and nodes.
    Last updated
    12
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    MIT
  • A
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    Enables AI assistants to directly control the Cocos Creator game editor via MCP protocol, supporting scene management, node manipulation, component attachment, and asset management.
    Last updated
    35
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    MIT
  • A
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    Converts a Lanhu design page into a Unity UGUI prefab YAML snapshot, enabling Unity developers to generate UI prefabs from Lanhu designs.
    Last updated
    MIT
  • A
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    Enables safe, repeatable preparation of game characters in Blender through high-level MCP tools for validation, import, normalization, action renaming, and GLB export, with dry-run by default and loopback-only security.
    Last updated
    MIT
  • A
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    Unity Editor MCP SDK that exposes Unity Editor capabilities as MCP tools, enabling AI assistants like Claude Code to drive Unity Editor workflows through prefab inspection, asset manipulation, and preview rendering.
    Last updated
    MIT
  • A
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    Provides tools and resources for interacting with xTool laser machines, enabling material settings recommendations, design generation, troubleshooting, and machine knowledge through natural language.
    Last updated
    MIT
  • A
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    Multi-protocol IPC adapter layer for integrating DCC software (Maya, Houdini, Blender, Unreal, Unity) with MCP, enabling tool registration and remote control across multiple transport protocols.
    Last updated
    1
    MIT