An MCP server that converts layered PSD characters into Spine 4.2 rigs with deterministic, parametric 2D/2.5D animations (idle, walk, run, jump, attack, hit) ready for the Spine editor and Unity.
MCP server for creating and editing Effekseer effects with AI agents. It provides tools to manage effect documents, nodes, properties, resources, and curves via stdio.
Enables authoring, preview, and export of Spine 2D skeletal animations via natural language from Claude Code or any MCP client, with a web dashboard and tools for keyframing, templates, and GIF preview.
MCP server for reading and editing Apple Motion template files (.motn/.moti), enabling inspection and modification of layers, parameters, keyframes, and publish settings, plus saving and validation.