export_mesh_library
Export a Godot scene to a MeshLibrary resource. Provide project, scene, and output paths; optionally filter which mesh items to include.
Instructions
Export a scene as a MeshLibrary resource
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Path to the Godot project directory | |
| scenePath | Yes | Path to the scene file (.tscn) to export | |
| outputPath | Yes | Path where the mesh library (.res) will be saved | |
| meshItemNames | No | Optional: Names of specific mesh items to include |