graphic_load
Copy a library graphic into the project and capture it on the canvas to evaluate its fit, reusing existing assets without manual re-creation.
Instructions
Copy a graphic from this machine's library into the project, and capture it at the project's canvas.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Its name in this project. Unset, the same name. | |
| path | No | The project directory to act on. Omit it — the usual case — when this server is bound to a project (started as `proofcut -C DIR mcp`, or inside a project; `ping` says which): it then resolves to that one bound project, a relative path resolves against it, and a path outside it is refused by name. Unbound, `path` is the whole address and omitting it refuses rather than guessing. | |
| pages | No | Browser pages capturing side by side, 1 to 8. Default 2. | |
| saved | Yes | The library graphic to copy in (graphic_library lists them). | |
| capture | No | Capture it now at this project's canvas and rate. | |
| replace | No | Replace a project graphic of that name. Unset, it is refused. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||