assets
Lists all clips and cards in a project with metadata, cue references, and playability status to show which assets are used.
Instructions
Every asset a cue can point at — clip or card — for an assets pane.
The cue vocabulary is clip_id or card:name, so this lists both: each
clip with its probe metadata, transcript/description presence, role
and media.playability verdict; each card with what it was made from,
whether its files exist, and whether it has a re-author record. Every
entry carries cues, how many cues reference it — "is this used" is
the question an assets pane exists to answer. Read-only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | The project directory to act on. Omit it — the usual case — when this server is bound to a project (started as `proofcut -C DIR mcp`, or inside a project; `ping` says which): it then resolves to that one bound project, a relative path resolves against it, and a path outside it is refused by name. Unbound, `path` is the whole address and omitting it refuses rather than guessing. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||