Skip frames
skip_framesAdvance retro-game emulation by a requested number of core frames, then pause and return a PNG screenshot with the actual frame count.
Instructions
Runs until at least the requested number of core frames have advanced, then pauses and returns a PNG screenshot with the actual frame count. Frame polling can overshoot the target. Long waits may use fast-forward and fail on timeout.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| count | Yes | Number of frames to advance. |