A Model Context Protocol server that enables LLMs to interact with a GameBoy emulator, providing tools for controlling the GameBoy, loading ROMs, and retrieving screen frames.
An MCP server for the Pyxel retro game engine that enables AI models to autonomously run, verify, and iterate on retro game programs. It includes tools for visual verification through screenshots, sprite and layout analysis, and audio rendering.
A Model Context Protocol server that allows LLMs to interact with Game Boy games through PyBoy emulation, providing capabilities to load ROMs, control games, capture screens, save/load states, and maintain game knowledge.
An MCP server adapter that allows LLM agents to autonomously play World of ClaudeCraft by wrapping the game's headless environment as MCP tools for state reading and action execution.
An MCP server that enables LLMs to 'see' what's happening in browser-based games and applications through vectorized canvas visualization and debug information.
An MCP server that lets LLM agents control all Chrome browser tabs via accessibility snapshots, element references, and a virtual cursor, supporting operations like click, type, navigate, screenshot, and video recording.