screenshot
Capture what Roblox Studio currently displays—either the real Studio window or a software-rendered session—with optional camera control and GUI overlay for visual inspection.
Instructions
See what Studio shows. Default mode 'window' captures the real Studio window (macOS; briefly brings Studio forward if it is on another Space). Use title to pick a window (e.g. a multiplayer client's player name). mode 'render' asks a session (target: edit|server|client[:name]) for a software raycast render with GUI overlay and a GUI text listing; it works without screen access and can move the camera first: camera={position:[x,y,z], lookAt:[x,y,z], fov?, release?}. In window mode camera is applied to the target session before capturing.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | ||
| title | No | ||
| width | No | ||
| camera | No | ||
| method | No | ||
| target | No | ||
| exposure | No | ||
| includeUi | No |