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surewht

ti4-mcp

by surewht

clear_game_context

Reset the current Twilight Imperium 4 game setup context to start a new game or remove prior setup data.

Instructions

Clear the current game setup context.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.0

TDQS

B3.1/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden. It identifies the target of the mutation, but says nothing about reversibility, whether clearing an empty context errors, or any side effects on related state — significant gaps for a destructive-style operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single front-loaded sentence with no filler, appropriate to a zero-argument tool. It is efficient, though slightly terse for a state-mutating operation.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple no-input mutation tool with no output schema the description covers the minimum viable ground, but the absence of any behavioral context (reversibility, error conditions, relationship to set_game_context) leaves it only adequate.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool takes zero parameters and the empty schema is consistent with that, so there is no parameter semantics to explain. Baseline 4 applies since nothing needs compensating.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb (Clear) and resource (current game setup context), so an agent can distinguish it from the get_/set_ variants in the sibling list. It does not explicitly name the alternative siblings, which keeps it short of a 5.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No when-to-use guidance appears beyond the implied meaning of 'clear'. It never says whether to call this before setup_game, when a stale context exists, or how it relates to set_game_context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.