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LLV Helix Framework

create_vibe

Generates a designated energy or atmosphere by specifying name, energy type, frequency, and rhythm parameters.

Instructions

Create a vibe - an energy or atmosphere

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYesName of the vibe
energyYesEnergy type
frequencyNoFrequency/tempo (1-100 Hz)
rhythmNoRhythmic pattern

Implementation Reference

  • The createVibe method is the handler that executes the 'create_vibe' tool logic. It validates inputs (name, energy), generates a vibe object with default frequency=50 and rhythm='ambient', stores it in the vibes Map, creates a rhythm generator, and returns a formatted response with energy visualization.
    createVibe(args) {
      const { name, energy, frequency = 50, rhythm = 'ambient' } = args;
    
      if (!name || name.trim().length === 0) {
        return {
          content: [
            {
              type: 'text',
              text: `❌ Vibe name is required. Please provide a name for the vibe.`,
            },
          ],
        };
      }
    
      if (!energy || energy.trim().length === 0) {
        return {
          content: [
            {
              type: 'text',
              text: `❌ Energy type is required. Please specify an energy: calm, intense, chaotic, focused, or expansive.`,
            },
          ],
        };
      }
    
      if (this.vibes.has(name)) {
        return {
          content: [
            {
              type: 'text',
              text: `⚠️ Vibe "${name}" already exists. Use a different name or pulse the existing vibe.`,
            },
          ],
        };
      }
    
      const vibe = {
        name,
        energy,
        frequency,
        rhythm,
        created_at: new Date().toISOString(),
        pulses: [],
      };
    
      this.vibes.set(name, vibe);
      this.rhythms.set(`vibe_${name}`, this.generateRhythm(rhythm));
    
      return {
        content: [
          {
            type: 'text',
            text: `✨ Vibe "${name}" created!\n\nEnergy: ${energy}\nFrequency: ${frequency} Hz\nRhythm: ${rhythm}\n\n${this.visualizeVibeEnergy(energy, frequency)}\n\nThe ${energy} vibe resonates at ${frequency}Hz with ${rhythm} rhythm.`,
          },
        ],
      };
    }
  • The inputSchema for the 'create_vibe' tool defines the parameters: name (string, required), energy (string, enum: calm/intense/chaotic/focused/expansive, required), frequency (number 1-100, optional), and rhythm (string, enum: ambient/driving/syncopated/polyrhythmic/freeform, optional).
    {
      name: 'create_vibe',
      description: 'Create a vibe - an energy or atmosphere',
      inputSchema: {
        type: 'object',
        properties: {
          name: {
            type: 'string',
            description: 'Name of the vibe',
          },
          energy: {
            type: 'string',
            enum: ['calm', 'intense', 'chaotic', 'focused', 'expansive'],
            description: 'Energy type',
          },
          frequency: {
            type: 'number',
            minimum: 1,
            maximum: 100,
            description: 'Frequency/tempo (1-100 Hz)',
          },
          rhythm: {
            type: 'string',
            enum: ['ambient', 'driving', 'syncopated', 'polyrhythmic', 'freeform'],
            description: 'Rhythmic pattern',
          },
        },
        required: ['name', 'energy'],
      },
  • index.js:96-98 (registration)
    The tool named 'create_vibe' is registered in the ListToolsRequestSchema handler as part of the tools array with its name, description, and inputSchema.
    {
      name: 'create_vibe',
      description: 'Create a vibe - an energy or atmosphere',
  • index.js:335-336 (registration)
    The CallToolRequestSchema handler routes the 'create_vibe' string to this.createVibe(args) when the tool is called.
    case 'create_vibe':
      return this.createVibe(args);
  • The visualizeVibeEnergy helper method generates a visual representation of the vibe's energy type and frequency, using symbols like ≈≈≈≈≈ for calm, ⚡⚡⚡⚡⚡ for intense, etc., and adding frequency wave symbols.
    visualizeVibeEnergy(energy, frequency) {
      const energySymbols = {
        calm: '≈≈≈≈≈',
        intense: '⚡⚡⚡⚡⚡',
        chaotic: '✱✱✱✱✱',
        focused: '◉◉◉◉◉',
        expansive: '◎◎◎◎◎',
      };
      const freq = '〜'.repeat(Math.ceil(frequency / 20));
      return `${energySymbols[energy] || '≈≈≈≈≈'} ${freq}`;
    }
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, and the description fails to disclose any behavioral traits such as side effects, persistence, or authentication requirements.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is excessively brief, sacrificing informativeness for conciseness. A single sentence with no structure or additional details is insufficient.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness1/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with four parameters and no annotations or output schema, the description is completely inadequate. It provides no context about the tool's role, return value, or usage context.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Despite full schema coverage, the description adds no meaningful insight into parameter semantics; it merely restates the tool's purpose without explaining how parameters relate or affect the outcome.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description provides a verb and resource ('Create a vibe') and a vague definition ('energy or atmosphere'), but it lacks specificity and does not differentiate from sibling tools like 'pulse_vibe'.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is given on when to use this tool versus alternatives; no context for decision-making.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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