ac_blender_to_ac
Converts Blender 3D coordinates to Assetto Corsa world coordinates using AC x = Bx, AC y = Bz, AC z = -By, so track and camera positions align between tools.
Instructions
Convert Blender coordinates to AC world coordinates (AC x = Bx, AC y = Bz, AC z = -By).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | ||
| y | Yes | ||
| z | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |