Skip to main content
Glama

Related Servers

Alternatives to assetto-corsa-mcp

No user-submitted related servers found.

    Related Servers

    • A
      license
      D
      quality
      C
      maintenance
      Enables AI clients to control and inspect a Unity Editor through MCP tools for scene and play-mode operations, logs, screenshots, assertions, Lua execution, UI interaction, world observation, and bridge management; advanced UI/Lua/world features require project-specific adapters.
      41
      MIT
    • A
      license
      Not graded
      quality
      C
      maintenance
      Enables an MCP client to connect to a running Blockland client to execute TorqueScript, inspect player state, control character movement and actions, and capture screenshots.
      MIT
    • A
      license
      C
      quality
      D
      maintenance
      Enables AI assistants to access real-time iRacing telemetry, race information, camera control, pit operations, and replay features through the MCP protocol.
      17
      1
      MIT
    • A
      license
      A
      quality
      C
      maintenance
      Enables driving Omniverse Kit apps (Isaac Sim, Isaac Lab) over MCP, allowing agents to control simulations, run Python, and call namespace-scoped tools via a single bridge.
      1
      3
      MIT

    TDQS

    A3.6/5.0

    Scored across 15 tools

    Disambiguation4/5

    Most tools have distinct purposes: camera control is split cleanly into mode/free/look_at, and launch/quit/restore are clearly separated. The main overlap is between ac_get_state and ac_status, which both surface camera/car/time heartbeat data, though status adds process/bridge health.

    Naming Consistency4/5

    All names use a consistent ac_ prefix and snake_case, which is easy to scan. Minor deviations exist in ordering, mixing verb-first (ac_get_state, ac_set_time) with noun-first (ac_camera_mode, ac_material_get), but the pattern remains readable.

    Tool Count5/5

    At 15 tools the set is well-scoped for a game-control bridge, with each tool covering a distinct capability (camera, time, materials, lifecycle). No obvious filler tools.

    Completeness4/5

    The surface covers the full session lifecycle (launch, status, state, quit, restore configs) plus camera, time, screenshot, teleport, materials, and track config. Gaps exist around car input control (throttle/brake/steering) and replay manipulation, but core automation workflows are covered.

    Maintenance

    ActivityMaintained
    ResponsivenessSyncing