ground_at
Retrieves terrain height, material, water, sea level, and walkable surfaces for up to 1000 X/Z points, including building surfaces; adding Y returns the highest surface below it.
Instructions
Ground at up to 1000 points (X, Z): terrain height (bilinear), material and water of the nearest grid point, sea level in the sea, walkable surface (road, bridge, floor) with height and model, walkable surfaces of buildings there; with y also the highest surface below y.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"points": "<points>"
},
"name": "ground_at"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| map | No | Map key (chernarus, livonia, sakhal, badlands …) or world name; default: the map of the session | |
| points | Yes | ||
| session | No | Session handle (s1, s2 …) or session id; default: the current session |