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AnvilToolkit
Why this server?
Explicitly described as a 'modding toolkit' for Diablo II Resurrected, offering a build/deploy pipeline, save inspector, and CASC reader—closely matching the toolkit concept implied by 'AnvilToolkit'.
AlicenseAqualityBmaintenanceDiablo II Resurrected modding toolkit — character builder, mod build/deploy pipeline, save inspector, CASC reader, and MCP server for Claude/Codex/AI integration. Linux/Steam Deck.2233MITWhy this server?
Provides a toolkit for Lineage 2 / Unreal Engine 2.5 asset modding, including texture extraction and repackaging—akin to a specialized modding toolkit like AnvilToolkit.
AlicenseAqualityBmaintenanceMCP server for Lineage 2 / Unreal Engine 2.5 asset modding, enabling texture extraction, modification, repackaging, and procedural mesh generation.18MITWhy this server?
Enables listing, unpacking, and exporting of Unreal Engine game resources, a core toolkit function for game asset manipulation, fitting the search for AnvilToolkit.
AlicenseAqualityBmaintenanceMCP server that enables natural language listing, unpacking, and exporting of Unreal Engine game resources via umodel, including AES-encrypted pak support.13278MITWhy this server?
Controls Autodesk Maya for asset preparation and FBX export, serving as a toolkit for 3D game asset creation—relevant to a game-dev toolkit like AnvilToolkit.
AlicenseAqualityBmaintenanceCustom MCP server that lets AI control Autodesk Maya 2022+ directly, using code execution and self-discovery rather than hundreds of predefined tools. Includes structured tools for Unreal Engine asset preparation, validation, and FBX export.16MITWhy this server?
A game-audio toolkit for composing and rendering retro MIDI/audio, representing a toolkit approach for game development, similar in spirit to AnvilToolkit.
AlicenseAqualityBmaintenanceA game-agnostic MCP toolkit for composing chiptune/retro MIDI and rendering game audio, enabling AI agents to generate multi-track MIDI files and render them to OGG/WAV.7MITWhy this server?
A toolkit for attaching weapons/props to rigged characters via API, directly serving game asset workflows, likely overlapping with AnvilToolkit's functionality.

GripForge MCPofficial
AlicenseAqualityBmaintenanceMCP server for attaching weapons and props to rigged characters via the GripForge API, supporting multiple styles and output formats for game engines.2112MITWhy this server?
Provides a comprehensive toolkit with 39 tools for building, testing, and debugging Roblox games—aligning with the game-modding toolkit nature of AnvilToolkit.
Alicense-qualityBmaintenanceA production MCP integration that lets AI agents control Roblox Studio to autonomously build, test, and debug Roblox games. Provides 39 tools for explorer control, script management, terrain generation, and autonomous testing.1MITWhy this server?
Offers 62 tools for inspecting and editing Unreal Engine animation data, a specialized toolkit for game animation, fitting the search for AnvilToolkit.
AlicenseBqualityFmaintenanceEnables AI agents to inspect, search, and edit Unreal Engine animation data including sequences, montages, blend spaces, animation blueprints, skeletons, and skeletal meshes via 62 tools over MCP.61MITWhy this server?
A Minecraft-oriented toolkit for modeling, texturing, and animation via Blockbench, representing a practical game-modding toolkit similar to AnvilToolkit.
Flicense-qualityAmaintenanceA Minecraft-oriented Model Context Protocol bridge for Blockbench that provides intent-based tools for modeling, texturing, animation, and exporting via a stdio MCP adapter and a Blockbench plugin.