Search for:
Why this server?
A bridge enabling seamless communication between Unity and Large Language Models via the Model Context Protocol, allowing developers to automate workflows, manipulate assets, and control the Unity Editor programmatically.
Why this server?
MCP Unity Server to integrate Unity Editor game engine with different AI Model clients (e.g. Claude Desktop, Windsurf, Cursor)
Why this server?
A server that enables AI assistants to understand and interact with Unity projects in real-time, providing access to scene hierarchy, project settings, and the ability to execute code directly in the Unity Editor.
Why this server?
A Unity Master Control Protocol implementation that allows AI agents to control and interact with Unity, enabling them to execute code, query editor state, modify GameObjects, and capture screenshots through a WebSocket-based communication system.