List GPU Trace shader pipelines
list_gpu_trace_shader_pipelinesRetrieve paginated shader pipeline data from GPU trace reports, including stage, sample counts, code addresses, registers, and debug-info availability. An explicit estimate is returned for comparison.
Instructions
Page through Shader Pipelines data decoded from the binary report and joined with raw PC samples and exported metrics: pipeline type/name, shader stage/hash, exact sample count/share, DXIL or SPIR-V correlation, code address/size, registers, group size, barriers, shared memory, and debug-info availability. An explicitly named estimate is also returned as fallback/comparison.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| kind | No | ||
| limit | No | ||
| offset | No | ||
| sort_by | No | samples_descending | |
| report_id | Yes | GPU Trace report session id returned by collect_gpu_trace_report or open_gpu_trace_export. | |
| debug_blob | No | Filter by presence of a shader debug-data blob reference. This does not imply that source/call-stack debug information is complete. | any |
| shader_regex | No | ||
| include_inactive | No |