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rpeters1430

poe2-mcp-server

by rpeters1430

Get current area

get_current_area
Read-only

Retrieve the last area your Path of Exile 2 character entered by reading the local game log, so you know their current location.

Instructions

Return the last area the character entered, per the local game log.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.0

TDQS

A4.2/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations only declare readOnlyHint=true, and the description adds meaningful context beyond that: it returns the last *entered* area rather than an absolute current area, and it relies on the local game log, which may lag or differ from server state. It does not mention behavior when no area is logged, but for a simple read-only tool this is sufficient.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

One sentence delivers the operation, the resource, and the data source with no filler. The most important information is front-loaded.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a zero-parameter, read-only tool, the description covers what is returned and where the data comes from. A minor gap is that it does not explicitly tie the area to the currently active character, but this can be reasonably inferred from the sibling set and context.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, so parameter semantics are vacuous. The rubric baseline of 4 applies because there are no parameter details the description needs to clarify.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('Return') and names a precise resource ('the last area the character entered') plus the data source ('the local game log'). It clearly distinguishes this tool from siblings like get_current_character and get_recent_events.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The intended use case is implied: an agent should call this when it needs the character's most recently entered area from local data. However, the description does not explicitly state when not to use it or name alternatives, so sibling selection still requires inference.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.