test_luck
Test the hero's luck by rolling 2d6; success if total is at most current luck. Always costs one luck point.
Instructions
Test the hero's luck (2d6 <= current luck); always spends one luck.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| roll | Yes | ||
| success | Yes | ||
| luck_after | Yes |