razz_tower_pick
Select a door in the Tower game to advance floors and increase your multiplier, but avoid traps that end the game.
Instructions
Pick a door on the current floor in an active Tower game. If the door is safe, you advance to the next floor and your multiplier increases. If it's a trap, the game ends and you lose.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"door": "<door>"
},
"name": "razz_tower_pick"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| door | Yes | Door index to pick (0 to difficulty-1) |