Enables AI assistants to control Godot game engine projects through a WebSocket bridge. Supports scene editing, node manipulation, script management, and project introspection via 163 registered tools.
Enables AI assistants to interact with running Roblox game instances by inspecting the game hierarchy, reading client-side scripts, and executing Lua code directly within the Roblox client through a WebSocket bridge.
Enables AI agents to create and modify Unreal Engine blueprints using natural language commands. Supports blueprint creation, property modification, and real-time communication with Unreal Editor through WebSocket integration.
Enables AI agents to fully control the Forge Engine (Godot fork) by manipulating scene trees, modifying node properties, and managing game scripts. It allows agents to perform development tasks such as running projects, capturing screenshots, and executing GDScript through a WebSocket connection.
Enables AI agents to control and manipulate live 3D scenes across frameworks like Three.js, A-Frame, and Babylon.js using a comprehensive set of object and environment tools. It features an integrated in-world chat system that allows for real-time scene modifications directly from within the 3D canvas.