aseprite_draw_pixels
Draw pixels or 2D character grids onto a specific layer and frame of an existing sprite, with color mapping and offsets for precise placement.
Instructions
Draw pixels or a 2D character matrix onto a specific layer and frame of an existing sprite.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frame | No | 1-based frame number (default: 1) | |
| layer | No | Layer name to draw on (defaults to first layer) | |
| matrix | No | 2D character grid for intuitive pixel art pattern drawing | |
| pixels | No | Direct pixel coordinates and colors to draw | |
| clearCel | No | Whether to clear the cel before drawing | |
| filepath | Yes | Path to the sprite file |