cost_of_leaving_out
Calculate what a Warframe build loses by omitting a mod or arcane, compare with-and-without results, and get a replacement and verdict for your chosen build or goal.
Instructions
What a build loses without a mod or arcane, such as one that's too expensive or not owned. Compares the best build, or the player's own through build_mods, with and without it, gives the replacement and a verdict. Pass goal for what the build is for, and too_expensive so the replacement isn't a dearer version. Be direct about a big loss, and offer a different build rather than patching this one.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"leave_out": "<leave_out>"
},
"name": "cost_of_leaving_out"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| goal | No | As in the suggest tools. | |
| mods | No | ||
| forma | No | ||
| attack | No | ||
| target | No | The enemy, as a name or faction such as "Heavy Gunner" or "Grineer", or {enemy, level, steel_path, faction, armor}. An enemy with a level scales its armor, health and shields. steel_path adds 100 levels to that level and multiplies health and shields by 2.5, so if the level you have already includes the 100, ask rather than guess. armor_strip is the percentage of armor removed: the wiki lists Corrosive as 26% for the first stack and 6% more per stack, up to 80% at 10, and Heat as gradually up to 50%. Applies faction damage multipliers, armor reduction and faction mods. See list_enemies. | |
| weapon | No | ||
| arcanes | No | ||
| exclude | No | ||
| subsume | No | An ability infused through the Helminth: {ability, replaces}, such as {ability: "Roar", replaces: "Molt"}. See explore_loadout. | |
| targets | No | ||
| warframe | No | ||
| leave_out | Yes | Mods or arcanes to go without. | |
| build_mods | No | The player's own mods, to measure their build rather than the best one. | |
| conditionals | No | ||
| too_expensive | No | The reason is price, so Primed, Umbral, Archon and similar versions of it are left out too. | |
| status_types_on_target | No |