build_variations
Generate multiple Warframe or weapon builds that compare trade-offs across ability groups or stat tiers at 100%, 75%, and 50% gain for recommended and max build requests.
Instructions
Several builds for the same item, showing the trade-offs. For a recommended build on a Warframe, gives a build for each group of abilities that scale the same way, saying which abilities it prioritizes. With stat, such as a max duration build, gives max, 75% and 50% of the possible gain, with what each wins back. Also takes weapon. Use this rather than one suggestion when the player asks for a recommended or max build.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "build_variations"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| aura | No | ||
| mods | No | Mods every variation must use, such as an augment. | |
| stat | No | Warframes: the stat to push: strength, duration, range, efficiency, health, shields, armor, energy or effective_health. | |
| forma | No | Extra Forma allowed. Default 3. | |
| attack | No | ||
| target | No | The enemy, as a name or faction such as "Heavy Gunner" or "Grineer", or {enemy, level, steel_path, faction, armor}. An enemy with a level scales its armor, health and shields. steel_path adds 100 levels to that level and multiplies health and shields by 2.5, so if the level you have already includes the 100, ask rather than guess. armor_strip is the percentage of armor removed: the wiki lists Corrosive as 26% for the first stack and 6% more per stack, up to 80% at 10, and Heat as gradually up to 50%. Applies faction damage multipliers, armor reduction and faction mods. See list_enemies. | |
| weapon | No | ||
| ability | No | Warframes: only build around this ability. | |
| arcanes | No | ||
| exclude | No | Mods not to use. | |
| subsume | No | An ability infused through the Helminth: {ability, replaces}, such as {ability: "Roar", replaces: "Molt"}. See explore_loadout. | |
| warframe | No | ||
| conditionals | No | ||
| archon_shards | No | ||
| status_types_on_target | No |