mc_list_players
Get a real-time list of players currently online on the Minecraft server.
Instructions
List all online players on the server
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Get a real-time list of players currently online on the Minecraft server.
List all online players on the server
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the full burden of behavioral disclosure. However, it only states the basic action without mentioning that the operation is read-only, any side effects, permission requirements, or return format. The agent cannot infer these details from the minimal description.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, front-loaded sentence with no unnecessary words. It communicates the purpose clearly and efficiently.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a zero-parameter, no-output-schema tool, the description is sufficiently complete. It tells the agent what the tool does, but does not describe the return format or behavior when no players are online. Given the tool's simplicity, this is a minor gap, so 4 is appropriate.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has zero parameters, so schema description coverage is 100%. The description adds semantic value by specifying the scope ('all online players') and context ('on the server'), which goes beyond the empty schema. This aligns with the baseline 4 for 0-param tools.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the tool's action with a specific verb ('List') and resource ('all online players on the server'). This distinguishes it from sibling tools like mc_get_server_info (server info) and mc_whitelist_add (whitelist management).
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance is provided on when to use this tool versus alternatives. There is no mention of 'use this to check online players' or any exclusion criteria. The description is purely functional and does not help the agent decide between this and sibling tools like mc_execute_command.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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