scene.inspect
Inspect a GLB, FBX, or BLEND file in headless Blender to retrieve object names, types, materials, mesh counts, dimensions, locations, and modifiers—without altering the source file.
Instructions
Open one GLB, FBX, or BLEND asset in headless Blender and return its scene structure.
Returns object names/types, material slots, mesh vertex/polygon counts, dimensions, locations, and modifier names/types. The source file is never modified.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| input_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| data | No | ||
| errors | No | ||
| command | No | ||
| success | Yes | ||
| summary | Yes | ||
| log_path | No | ||
| artifacts | No | ||
| exit_code | No | ||
| operation | Yes | ||
| log_excerpt | No | ||
| operation_id | Yes | ||
| operation_path | No |