Enables AI assistants to inspect, validate, control, and ship Rive animation files with 11 tools for parsing, scanning, generating types, comparing files, and more.
Enables creating, editing, inspecting, rendering, and live-previewing Rive (.riv) animations directly from Claude without needing the Rive editor or cloud subscription, including building .riv files from scratch and a local web studio for human-AI collaboration.
Enables AI agents to inspect, search, and edit Unreal Engine animation data including sequences, montages, blend spaces, animation blueprints, skeletons, and skeletal meshes via 62 tools over MCP.
Enables AI assistants to control Aseprite for creating pixel art and animated sprites, with 104 tools covering canvas, drawing, animation, palettes, effects, and more.
Enables AI assistants to create and animate graphics in PinePaper Studio using natural language, supporting text, shapes, behavior-driven animations, procedural backgrounds, and SVG export.
Enables authoring, preview, and export of Spine 2D skeletal animations via natural language from Claude Code or any MCP client, with a web dashboard and tools for keyframing, templates, and GIF preview.