ClaudeKit Blender MCP
Click on "Install Server".
Wait a few minutes for the server to deploy. Once ready, it will show a "Started" state.
In the chat, type
@followed by the MCP server name and your instructions, e.g., "@ClaudeKit Blender MCPCreate a cube at the origin and render the current scene"
That's it! The server will respond to your query, and you can continue using it as needed.
Here is a step-by-step guide with screenshots.
Features
π¨ 26 Blender Tools: Complete control over Blender from Claude Desktop
π Object Management: Create, modify, transform objects
π¬ Scene Control: Manage scenes, cameras, lighting
π¦ Asset Integration: Import from Poly Haven, Sketchfab, and more
πΌοΈ Viewport Control: Take screenshots, render scenes
π§ Material & Texture Management: Full material editing capabilities
π Python Scripting: Execute custom Blender scripts
Installation
Option 1: Global Installation (Production Use)
npm install -g claudekit-blender-mcpOption 2: Local Development
# Clone the repository
git clone https://github.com/yourusername/claudekit-blender-mcp.git
cd claudekit-blender-mcp
# Install dependencies
npm install
# Build the project
npm run buildConfiguration
Step 1: Install Blender Addon
Open Blender
Go to Edit β Preferences β Add-ons
Click Install... button
Navigate to and select:
blender-addon/addon.pyEnable the addon by checking the box next to "Blender MCP Server"
The addon will automatically start the WebSocket server when Blender launches.
Step 2: Configure Claude Desktop
The configuration file location varies by OS:
macOS:
~/Library/Application Support/Claude/claude_desktop_config.jsonWindows:
%APPDATA%\Claude\claude_desktop_config.jsonLinux:
~/.config/Claude/claude_desktop_config.json
Configuration for Global Installation
{
"mcpServers": {
"blender": {
"command": "npx",
"args": ["-y", "claudekit-blender-mcp"]
}
}
}Configuration for Local Development
If using Node Version Manager (fnm, nvm, asdf):
{
"mcpServers": {
"blender": {
"command": "/absolute/path/to/node",
"args": ["/absolute/path/to/claudekit-blender-mcp/dist/index.js"]
}
}
}Find your Node.js path:
# For fnm users
which node # Then use realpath or readlink to get actual path
# For nvm users
nvm which current
# Example paths:
# fnm: /Users/username/.local/share/fnm/node-versions/v20.19.5/installation/bin/node
# nvm: /Users/username/.nvm/versions/node/v20.19.5/bin/nodeIf Node.js is in system PATH:
{
"mcpServers": {
"blender": {
"command": "node",
"args": ["/absolute/path/to/claudekit-blender-mcp/dist/index.js"]
}
}
}Step 3: Restart Claude Desktop
Important: You must completely restart Claude Desktop (not just reload):
# macOS
killall "Claude" && sleep 2 && open -a "Claude"
# Windows
# Close Claude Desktop completely from system tray, then reopen
# Linux
killall claude && claudeVerification
Test the Connection
Open Claude Desktop and try these commands:
What MCP tools do you have available?
List all Blender tools
Create a cube in BlenderExpected Output
You should see 26 tools available:
Core Blender Tools (10):
blender_execute_python: Execute Python code in Blenderblender_create_object: Create objects (cube, sphere, etc.)blender_list_objects: List all objects in sceneblender_modify_object: Modify object propertiesblender_delete_object: Delete objectsblender_get_scene_info: Get scene informationblender_render_scene: Render the current sceneblender_save_file: Save .blend fileblender_take_screenshot: Capture viewportblender_import_file: Import 3D files
Asset Integration Tools (16):
polyhaven_search_assets: Search Poly Haven librarypolyhaven_get_asset_info: Get asset detailspolyhaven_download_asset: Download assetsAnd more...
Troubleshooting
Error: spawn node ENOENT
Problem: Claude Desktop cannot find the node command.
Solution: Use absolute path to Node.js in your config.
# Find your Node.js path
which node
realpath $(which node) # Get the actual path if using fnm/nvm
# Update config with absolute path
# Example:
{
"mcpServers": {
"blender": {
"command": "/Users/username/.local/share/fnm/node-versions/v20.19.5/installation/bin/node",
"args": ["/path/to/project/dist/index.js"]
}
}
}Why this happens:
Claude Desktop runs with its own PATH environment
Node version managers (fnm, nvm, asdf) modify shell PATH
Claude Desktop's PATH doesn't include these custom paths
Solution: Use absolute path to bypass PATH lookup
MCP Server Not Connecting
1. Check Claude Desktop logs:
# macOS
tail -f ~/Library/Logs/Claude/mcp*.log
# Windows
# Check: %APPDATA%\Claude\logs\
# Linux
tail -f ~/.config/Claude/logs/mcp*.log2. Verify Blender addon is running:
Open Blender β Window β Toggle System Console
Look for: "BlenderMCP server started on localhost:9876"
3. Test MCP server manually:
# For local development
cd /path/to/claudekit-blender-mcp
node dist/index.js
# Should see:
# Starting ClaudeKit Blender MCP Server...
# Registered 10 core Blender tools
# Registered 16 asset integration toolsJSON Configuration Errors
Validate your config file:
# macOS/Linux
cat ~/Library/Application\ Support/Claude/claude_desktop_config.json | python3 -m json.tool
# Should output formatted JSON without errorsCommon mistakes:
Missing commas between entries
Trailing commas at end of objects/arrays
Incorrect quote types (use
"not')Missing closing brackets
Blender Connection Timeout
Check Blender addon status:
Blender β Edit β Preferences β Add-ons
Search for "MCP"
Ensure checkbox is checked
Check console for errors
Firewall issues:
Ensure localhost connections are allowed
Default port: 9876
Protocol: TCP Socket
Module Not Found Errors
For local development:
cd /path/to/claudekit-blender-mcp
npm install # Reinstall dependencies
npm run build # RebuildCheck Node.js version:
node --version # Should be >= 18.0.0Development
Project Structure
claudekit-blender-mcp/
βββ src/
β βββ server.ts # MCP server setup
β βββ tools/ # Tool implementations
β β βββ objects.ts # Object manipulation
β β βββ scene.ts # Scene management
β β βββ materials.ts # Material system
β β βββ assets.ts # Asset integration
β β βββ ...
β βββ utils/ # Utilities
βββ dist/ # Compiled JavaScript
βββ blender-addon/
β βββ addon.py # Blender addon
βββ docs/ # DocumentationDevelopment Workflow
# Watch mode (auto-rebuild on changes)
npm run dev
# Build once
npm run build
# Clean build
npm run clean && npm run build
# After making changes:
# 1. Rebuild: npm run build
# 2. Restart Claude Desktop
# 3. Test changesRunning Tests
# Run all tests (coming soon)
npm test
# Test specific tool
npm test -- objectsAvailable Tools
Core Blender Operations
Object Management: Create, modify, delete, transform objects
Scene Control: Manage scenes, cameras, lighting
Viewport: Take screenshots, change view angles
Rendering: Render images and animations
File I/O: Import/export various 3D formats
Asset Integration
Poly Haven: Search and download HDRIs, textures, models
Sketchfab: Browse and import models
External Sources: Custom asset sources
Advanced Features
Material Editing: Create and modify materials
Texture Management: Apply and manage textures
Python Scripting: Execute custom Blender scripts
Batch Operations: Process multiple objects
Requirements
Node.js: >= 18.0.0
Blender: >= 3.0 (tested with 3.6+)
Claude Desktop: Latest version
OS: macOS, Windows, or Linux
Tips for End Users
Best Practices
Always start Blender before using Claude Desktop
Keep Blender console open to see real-time feedback
Save your work frequently - use "save the Blender file"
Use descriptive names for objects to make them easy to reference
Start with simple commands to verify connection
Example Workflows
Creating a scene:
1. "Create a cube in Blender"
2. "Add a sphere 5 units above the cube"
3. "Create a camera looking at the objects"
4. "Add a sun light to the scene"
5. "Take a screenshot of the viewport"Working with materials:
1. "Create a red metallic material"
2. "Apply it to the cube"
3. "Make the sphere glass-like"Asset integration:
1. "Search for HDRI sky on Poly Haven"
2. "Download the first result"
3. "Set it as environment texture"Support
Getting Help
Documentation: Check
/docsfolder for detailed guidesIssues: Report bugs on GitHub Issues
Logs: Always check Claude Desktop logs first
Reporting Bugs
Include:
Claude Desktop version
Node.js version (
node --version)Blender version
OS and version
Config file content (remove sensitive data)
Error logs from Claude Desktop
Blender console output
Contributing
Contributions are welcome! Please:
Fork the repository
Create a feature branch
Make your changes
Add tests if applicable
Submit a pull request
License
MIT License - See LICENSE file for details
Acknowledgments
Built with Model Context Protocol
Integrates with Poly Haven
Powered by Blender
Made with β€οΈ by ClaudeKit Team
Resources
Unclaimed servers have limited discoverability.
Looking for Admin?
If you are the server author, to access and configure the admin panel.
Appeared in Searches
Latest Blog Posts
MCP directory API
We provide all the information about MCP servers via our MCP API.
curl -X GET 'https://glama.ai/api/mcp/v1/servers/olbboy/claudekit-blender-mcp'
If you have feedback or need assistance with the MCP directory API, please join our Discord server