Best Blender MCP Servers
Blender is a free and open-source 3D computer graphics software used for creating animated films, visual effects, art, 3D models, and interactive applications.
Why this server?
Provides headless Blender integration for 3D mesh creation, material editing, PBR texture baking, and rendering previews using Cycles.
AlicenseBqualityCmaintenanceEnables Claude to control Unity Hub and Editor headlessly, allowing automated game building, asset generation, and PBR texture creation.941MITWhy this server?
Provides tools for preparing video game characters inside Blender, including importing assets, validating and normalizing characters, renaming animation actions, and exporting to GLB.
AlicenseAqualityCmaintenanceEnables safe, repeatable preparation of game characters in Blender through high-level MCP tools for validation, import, normalization, action renaming, and GLB export, with dry-run by default and loopback-only security.9MITWhy this server?
Provides tools for controlling Blender 3D software, including object manipulation, material control, scene inspection, and code execution.
AlicenseAqualityDmaintenanceConnects Blender to Claude AI through the Model Context Protocol, enabling prompt-assisted 3D modeling, scene creation, and manipulation.22MITWhy this server?
Enables direct control of Blender through a socket-based connection, allowing creation and manipulation of 3D objects, materials, scenes, camera positioning, lighting, and execution of arbitrary Python code within Blender
AlicenseAqualityDmaintenanceConnects Claude AI to Blender through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, material control, and direct Python code execution in Blender. Includes integration with Poly Haven assets and Hyper3D model generation.172MITWhy this server?
Enables prompt-driven 3D modeling, scene creation, and real-time manipulation in Blender, including object manipulation, material control, scene inspection, viewport screenshots, and code execution.
AlicenseAqualityCmaintenanceEnables connecting Blender 3D to AI assistants via MCP, allowing prompt-driven 3D modeling, scene editing, and real-time manipulation. Supports object/material control, scene inspection, viewport screenshots, and integrations with Poly Haven, Sketchfab, and AI model generators.22MITWhy this server?
Enables direct control and manipulation of Blender through socket-based communication, allowing creation and modification of 3D objects, materials, scenes, lighting, cameras, and execution of arbitrary Python code within Blender
AlicenseBqualityDmaintenanceConnects Blender to Claude AI through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, object manipulation, and material control. Supports asset integration from Poly Haven and AI-generated 3D models through Hyper3D Rodin.17MITWhy this server?
Provides tools for executing Python code in Blender, creating and modifying 3D objects, applying materials, and analyzing IFC models through a socket-based connection.
AlicenseAqualityFmaintenanceA Model Context Protocol server that integrates Claude with Blender, enabling users to analyze and interact with IFC (Industry Foundation Classes) building models through natural language commands.1758MITWhy this server?
Enables direct control and manipulation of Blender through socket-based communication, allowing for 3D object creation and modification, material application, scene inspection, and execution of arbitrary Python code within Blender
AlicenseAqualityDmaintenanceConnects Blender to Claude AI through the Model Context Protocol, enabling AI-assisted 3D modeling, scene creation, object manipulation, and material control. Supports downloading assets from Poly Haven and generating 3D models through Hyper3D Rodin.17MITWhy this server?
Integrates with Blender to import 3D models generated from natural language descriptions using Tripo AI
AlicenseBqualityDmaintenanceProvides an interface between AI assistants and Tripo AI via Model Context Protocol, enabling generation of 3D assets from natural language and importing them to Blender.16188MIT