Fantasy Premier League MCP Server
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Alternatives to Fantasy Premier League MCP Server
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- FlicenseNot gradedqualityCmaintenanceProvides tools and resources to interact with the Fantasy Premier League API, enabling player analysis, fixture insights, and team management through natural language.-
- AlicenseNot gradedqualityCmaintenanceConnects LLMs to the Fantasy Premier League API for intelligent team management, enabling natural language player research, competitor analysis, transfer decisions, and strategic planning using friendly names instead of IDs.3MIT
- AlicenseBqualityDmaintenanceEnables interaction with Fantasy Premier League data through natural language queries. Supports retrieving fixtures, league standings, player performance, and other FPL statistics via the official FPL API.1615 npm3MIT
- FlicenseNot gradedqualityCmaintenanceEnables Fantasy Premier League squad management with custom tools for player search, fixture outlook, tier classification, hit math, and chip timing, all using public FPL data without requiring login credentials.1-
- AlicenseAqualityBmaintenanceManages Fantasy Premier League teams via natural language, reading team data, analyzing players and fixtures, and executing actions like transfers, captain changes, and chips.18MIT
- FlicenseNot gradedqualityBmaintenanceProvides live Fantasy Premier League data, expected-goals analytics, and a linear-programming squad optimizer, enabling users to build optimal FPL squads, compare players, find value picks, and get transfer and captain advice through natural language.-
TDQS
Scored across 19 tools
Tools are mostly distinct but there is clear overlap between fpl_get_manager_squad and fpl_get_manager_by_team_id, which are described as providing the same functionality. Also fpl_get_manager_gameweek_team overlaps partially. This creates ambiguity for an agent.
All tools use the 'fpl_' prefix and mostly follow verb_noun pattern. However, inconsistencies exist: fpl_get_manager_by_team_id is verbose and uses a different structure, while fpl_get_manager_squad vs fpl_get_manager_by_team_id are inconsistent naming for same functionality.
19 tools is on the higher side for an MCP server, but the domain of FPL is complex and warrants many tools. Some redundancy (e.g., duplicate squad tools) could be reduced, but overall the count is reasonable.
The server covers a wide range of FPL analysis needs: player info, fixtures, transfers, rivalries, leagues, captaincy. Missing write operations (e.g., making transfers) but that's acceptable for an analysis tool. Minor gap: no explicit chip recommendation tool beyond captain.