getPlayerTrophiesJerseys
Retrieve a player's earned trophies and jerseys from MyWhoosh to display their achievements.
Instructions
Get player trophies and earned jerseys.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Retrieve a player's earned trophies and jerseys from MyWhoosh to display their achievements.
Get player trophies and earned jerseys.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
There are no annotations, so the description carries the full burden of behavioral disclosure. It does not mention authentication, rate limits, or whether the data is real-time or cached. The verb 'Get' implies read-only, but no additional behavioral context is provided.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, front-loaded sentence that concisely states the tool's purpose without any filler or redundant information. It is appropriately sized for a simple zero-parameter getter.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a simple getter with no parameters, the description is minimally viable but lacks context to distinguish it from many similar sibling tools. It also provides no information about the output structure, which could be relevant given there is no output schema.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool has zero parameters, so the schema trivially covers 100% of the parameter definitions. There is no parameter ambiguity, and the baseline of 4 applies because no parameter detail is needed.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the verb 'Get' and the resources 'player trophies and earned jerseys', making the tool's purpose specific. However, it does not differentiate from sibling tools like getPlayerAchievements or getPlayerData, which are similar getters, so it lacks distinctiveness.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The description provides no guidance on when to use this tool relative to alternatives. It only says what it does without any context for tool selection, such as 'use this instead of ...'.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
We provide all the information about MCP servers via our MCP API.
curl -X GET 'https://glama.ai/api/mcp/v1/servers/mywhoosh-community/mywhoosh-mcp-server'
If you have feedback or need assistance with the MCP directory API, please join our Discord server