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mayjack0312
by mayjack0312

eda_pcb_ray_tracer_engine_pause_render

Pause the ray tracing engine to stop ongoing rendering in the PCB editor. Halts further render progress, freeing system resources for other design tasks.

Instructions

pcb_RayTracerEngine.pauseRender() -> Promise 暂停光线追踪渲染 remarks: 暂停后光线追踪引擎将停止继续渲染

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
argsNo按官方签名顺序排列的JSON参数数组
windowIdNo目标EDA窗口ID;省略时使用当前活动窗口

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv2.0.0

TDQS

B3.2/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full behavioral disclosure burden. It does reveal a `Promise<void>` return type and that rendering stops, but it does not say whether an in-progress render is preserved, whether the call is idempotent, or whether the ray tracer must be initialized first. The remark '暂停后光线追踪引擎将停止继续渲染' is largely tautological.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is appropriately short: method signature, Chinese action, and a one-line remark. It is front-loaded and free of padding, though the remarks line is slightly redundant with '暂停'.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a zero-argument pause command, the core effect is stated and the method signature indicates no return value. However, with no annotations and no output schema, the description leaves out whether the paused render can be resumed, whether initialization is required, and what happens to a partially rendered frame.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the schema already documents `args` and `windowId`. The `pauseRender()` signature implies no method arguments, but the description does not explicitly clarify that `args` should be empty or how `windowId` affects the call, so it adds little beyond the schema baseline.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description names the exact API method (`pcb_RayTracerEngine.pauseRender()`) and states the action in both the English signature and Chinese (`暂停光线追踪渲染` = pause ray-tracing rendering). It is unambiguous among the ray-tracer siblings (`init`, `dispose`, `set_render_configurations`), all of which use different verbs and resources.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is given on when to call this tool versus `eda_pcb_ray_tracer_engine_init`, `dispose`, or other render controls. The description does not state prerequisites, whether the engine must already be rendering, or how a paused render could later be resumed. The remark only restates the effect instead of providing usage context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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