geck_place_object_in_render
Insert an object into the active Render Window using its Editor ID, with adjustable drop coordinates to create a placed reference at the desired location.
Instructions
Drag an Object Window record into the active Render Window to create a placed reference.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| backend | No | win32 | |
| dry_run | No | ||
| editor_id | Yes | ||
| drop_x_ratio | No | ||
| drop_y_ratio | No | ||
| render_title_regex | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||