create_animal
Create a locked animal, mount, or spirit beast design from a fixed appearance specification, ensuring the same creature appears in every later image.
Instructions
给一只动物/坐骑/灵兽定妆, 之后每张图它都是同一只。
appearance 里必须写死这几样:
物种 + 体型比例(腿长/身长/头身比)
毛色/羽色 + 花纹的分布位置(不是只说"有斑点", 要说斑点在哪)
耳朵、尾巴、翅膀的形状
显著特征(独角/断尾/眼色) 鞍具、缰绳这类可穿卸的东西和人物的服装同理: 写进 appearance 只是默认值, scene 里可以换掉。不要写场景和动作。
定完先看定妆图, 不满意 force=true 重定。
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| seed | No | ||
| force | No | ||
| width | No | ||
| height | No | ||
| appearance | Yes | ||
| guidance_scale | No | ||
| num_inference_steps | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ok | Yes | ||
| kind | No | ||
| name | No | ||
| seed | No | ||
| error | No | ||
| resized | No | ||
| warnings | No | ||
| appearance | No | ||
| error_code | No | ||
| source_size | No | ||
| stored_size | No | ||
| imported_from | No | ||
| reference_path | No |