defend_area
Defend an area by assigning a persistent guard job that shoots approaching enemies, refills turrets, and repairs structures until cancelled.
Instructions
Persistent job: guard an area — shoot enemies that come near, refill ammo turrets and repair structures from your inventory — until cancelled. Replaces your current jobs.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | No | ||
| y | No | ||
| radius | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |