blender_set_point_light
Set the color and/or energy of an existing point light using linear RGB (0–1) and non-negative watts.
Instructions
Update color and/or energy on an existing point-light object. Color is linear RGB [0,1]; energy is non-negative Blender watts.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| color | No | Linear RGB color [r, g, b], each component in [0, 1]. | |
| energy | No | ||
| target_name | Yes |