blender_create_camera
Create and activate a camera in a Blender scene by setting its location, focal length, and target point or object to look at.
Instructions
Create and activate a camera. Location is meters, focal_length is millimeters, and look_at accepts a target point or object name.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| active | No | ||
| look_at | Yes | A target point in meters or an existing object name. | |
| location | Yes | Exactly three finite numbers [x, y, z]. Distances are meters; rotations are radians. | |
| collection | No | ||
| focal_length | No |