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Glama

state

Read-only

Reports the current League of Legends client context—gameflow phase, patch, active navigation tabs, overlays, and viewport—so you can inspect conditions before acting.

Instructions

Where the client is right now: gameflow phase, patch, active Riot nav tab and all tabs, ReimaginedLC layer, open overlays (modals, flyouts, tooltips), viewport. Start here.

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.1.0

TDQS

A3.6/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

readOnlyHint=true already declares the safety profile, so the description's job is lighter. 'Where the client is right now' adds a freshness/live-read implication, but nothing about cost, size of the response, or whether it blocks on a loading client — useful context that is missing.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single dense enumeration plus a short imperative, with the key fields front-loaded. The field list is run-on but every item is informative and nothing is wasted.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no parameters, no output schema, and only a readOnly annotation, the description carries the burden of saying what comes back — and it does, field by field. What is missing is the relationship to 'snapshot' and any note on response shape or freshness.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Zero parameters, so there is nothing to document; baseline 4 applies. The description correctly frames the tool as taking no input.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description names a specific resource and enumerates its contents (gameflow phase, patch, nav tab, overlays, viewport), which removes ambiguity from the bare name 'state'. It does not distinguish itself from the sibling 'snapshot', which sounds like an overlapping read of the same client.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

'Start here' gives a clear entry-point signal but implies rather than explains usage. There is no statement of when to prefer this over 'snapshot' or 'query', and no exclusions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.