toy-mcp-server
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TDQS
Scored across 2 tools
The two tools, roll_dice and flip_coin, are completely distinct in their purpose and behavior. There is no overlap or ambiguity, making it trivial for an agent to select the correct tool.
Both tool names follow the same verb_noun pattern (roll_dice, flip_coin), using snake_case and clear action-object structure. This is perfectly consistent and predictable.
With only 2 tools, the server is minimal, but given its explicit 'toy' purpose and narrow domain (random chance events), this count is appropriate and focused. It is slightly thin by general standards but well-scoped for a toy.
The tool surface covers the two most common random generators (dice and coin flips). While a generic random number generator or card draw might be expected in a broader utilities server, for a toy server focused on simple chance, these tools are sufficient and leave no obvious dead ends.