motion blender inspect
motion_blender_inspectInspect a saved Blender file's meshes, world bounds, armatures, and bone names without altering the original. Use background Blender to gather structural data for rigging and animation workflows.
Instructions
Inspect meshes, world bounds, armatures and bone names in a saved .blend file using background Blender. Source file is unchanged.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| blendFile | Yes | Absolute path to an existing saved .blend file. The original is never overwritten. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | No |