motion blender animate
motion_blender_animateApply a library animation to a Blender armature, saving a new .blend with a new action. Local bone axes define motion; joint mapping is not axis retargeting.
Instructions
Apply a library animation to a named Blender armature and save a new .blend with a new action. Local bone axes determine motion; name mapping is not axis retargeting.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| assetId | Yes | ||
| armature | Yes | ||
| jointMap | No | Optional recipe joint name to actual rig part/bone name mapping. Does not convert local axes. | |
| blendFile | Yes | Absolute path to an existing saved .blend file. The original is never overwritten. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | No |