Generates random Universal LPC spritesheet characters as full animation PNGs, compositing real sprite layers via a Cloudflare Worker with browser rendering.
Enables AI agents to create, inspect, edit, and export pixel art, sprites, animations, and spritesheets using headless Aseprite, and to convert arbitrary images into indexed pixel art.
Enables users to automate the creation, editing, animation, and export of pixel-art game assets through a multi-agent pipeline that derives style specs and blueprints, generates Lua build scripts, and drives the canvas editor to produce .aseprite files, spritesheets, atlases, GIFs, and previews.
Enables AI coding agents to create, draw, and refine Aseprite documents through deterministic canvas, layer, frame, tag, and palette tools, with pixel analyzers, style validation, and preview/diff visual feedback. It also supports spritesheet and animated GIF export, producing multi-layer game-ready assets.
An MCP server that lets AI agents draw in a live Aseprite editor or headless mode, featuring one-action Unity sprite-sheet export, art-QA sweeps, and game-dev tools.
Connects AI agents to SpriteCook for AI-powered pixel art and game asset generation, enabling natural language creation of sprites, character sheets, icons, and animations.