rpgmaker-mz-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| get_actors | Get all actors from the RPG Maker MZ project |
| get_actor | Get a specific actor by ID |
| update_actor | Update an actor's properties |
| create_actor | Create a new actor |
| search_actors | Search actors by name or nickname |
| get_itemsB | Get all items from the project |
| get_weapons | Get all weapons from the project |
| get_armors | Get all armors from the project |
| get_skills | Get all skills from the project |
| get_skill | Get a specific skill by ID |
| create_skill | Create a new skill with custom properties |
| create_damage_skill | Create a damage-dealing skill (simplified) |
| create_healing_skill | Create a healing skill (simplified) |
| create_buff_skill | Create a buff skill (simplified) |
| create_state_skill | Create a state-inflicting skill (poison, sleep, etc.) |
| update_skill | Update a skill's properties |
| search_skills | Search skills by name or description |
| update_item | Update an item's properties |
| search_items | Search items by name or description |
| get_map | Get map data by ID |
| get_map_infos | Get information about all maps |
| get_map_events | Get all events from a specific map |
| get_map_eventC | Get a specific event from a map |
| update_map_event | Update a map event's properties |
| create_map_event | Create a new event on a map |
| search_map_eventsB | Search events on a map by name |
| add_event_command | Add a command to an event page |
| get_systemC | Get system data |
| get_variablesA | Get all game variable names |
| set_variable_nameD | Set a variable name |
| get_switchesB | Get all game switch names |
| set_switch_nameC | Set a switch name |
| get_game_title | Get the game title |
| update_game_title | Update the game title |
| update_starting_position | Update the game starting position |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
TDQS
Scored across 8 tools
Each tool targets a distinct resource or action: items, map events (get vs search), system data, variables (get names vs set name), switches (get names vs set name). No overlapping purposes.
All tools follow a consistent verb_noun pattern using underscores (get_items, search_map_events, set_variable_name). Verbs are appropriate for the action (get, search, set).
8 tools is reasonable for a focused server that inspects and modifies RPG Maker MZ project metadata. Not excessive or insufficient.
The tool set is significantly incomplete. It only provides read and name-setting for variables and switches, lacks CRUD for items and map events, and omits other common data like actors, classes, skills, and variable/switch values.